Dart rules
Dart rules at Golfskoven
Darts are both fun and challenging – and at Golfskoven we make sure that everyone can join in. On this page you will find the official rules for the games we offer in our darts area. Whether you play for fun or to win, the rules help keep the game fair and entertaining for everyone.
We have compiled the rules for the most popular darts games: Skovhugger, Mickey Mouse, 301/501 and Killer. The rules below will guide you through each game, so you are ready to fight!
Lumberjack
A series of fields must be hit in a specific order, as shown on the game sheet.
You get points for the arrows you put in the current number field on the target. Doubles and triples count 2x and 3x the value of the number field.
If you miss with all 3 arrows in one round, the number of points you have collected together is halved.
If you miss in 3 rounds, you are out of the game.
41 must be hit exactly with 3 arrows. For example. 2 times 20 and 1 times 1. Double 20 + 1 does not apply.
Bull counts 50 points. Green Bull 25 points.
Mickey Mouse
The game involves opening, scoring points and closing numbered squares.
The squares to be hit can be seen in the table. You decide the order yourself.
You open a square for scoring by hitting it 3 times. For example, the 19 square can be opened by hitting 3 times in the single square, once in the triple 19, or 1 double 19 and a single 19.
You mark your hits with an X in the narrow column of the table. 3 Xs mark an open square. When a player has a square with 3 Xs, points may be scored in it. Points are recorded in the wide column
When all participants have 3 Xs in the same numbered square, further scoring is closed.
Bulls eye gives 2 X in bull. Green Bull ring gives 1 X in bull. Bulls eye gives 50 points when scoring. Bulls ring gives 25 points.
The winner is the one who has closed all his squares and has the most points.
301/501
The game is about counting down to exactly 0 with as few darts as possible. This is done by adding up the points for each dart you throw. Doubles and triples count 2x and 3x the number hit on the target.
The one who uses the fewest darts has won.
You must end up on exactly 0, and the last dart must be placed in a double or in the Bull.
Killer
Each player must be assigned a unique number field on the dartboard.
The opponent throws 1 dart to choose the opponent’s number. If you hit a number that has been taken, you throw again.
Once you have been assigned your unique number, each player takes turns throwing 3 darts per turn.
At the beginning, all players are equal, and you must first achieve Killer status in order to eliminate other players. To become a Killer, you must hit the double on your own number three times. 3 crosses are placed in the “K” field on the scoreboard.
You can then take other players’ lives by hitting the double on their number. For each time a player’s double is hit by a Killer, you lose a life. Each player has 3 lives from the start.
If a player hits their own double for the fourth time (or more), they will be deducted a life for each of their own doubles they hit.
When you have no more lives left, you are out of the game. Play continues until there is ONE winner.

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